http://not-prncss-tldr.livejournal.com/ ([identity profile] not-prncss-tldr.livejournal.com) wrote in [community profile] insertmeathere2010-02-21 02:54 pm
Entry tags:

The Character Expertise Ratings Meme

This meme's pretty simple. It represents the number of "dots" each character has put into a particular skill or was born with.

The categories are:

Mysticism/Magic: Your character's ability with magic, ghosts or other supernatural things.

Close Range Fighting: Your character's ability to fight at close range, with or without a weapon.

Long Range Fighting: Your character's ability to fight at long range, either with a gun, or natural abilities (such as the Force or Bending)

Piloting: Your character's ability to pilot or drive different craft.

Engineering/Hacking: Your character's facility with machines/computers, building, maintaining and modifying them.

Medicine: Pretty self explanatory

Survival: Your character's expertise at survival in a particular environment. The rating goes up if they can teach these skills to others and/or survive in multiple environments. Conversely it goes down if they are so adapted to one environment that they have trouble functioning in others (IE Lafiel's trouble with gravity or Sheeana's with water). Note the environment if the rating is above civilian.

Diplomacy/Politics: Your character's ability with interpersonal, national, international and interspecies politics. Includes both characters who have good skills in the social arena (IE have high CAR ratings) and those who are experts in sociopolitical theory.

Here are the categories in handy textbox form:

Mysticism/Magic:

Close Range Fighting:

Long Range Fighting:

Piloting:

Engineering/Hacking:

Medicine:

Survival:

Diplomacy/Politics:


The ratings are:

crippled: This category doesn't exist in your character's world or they are otherwise unable to access it. A character who comes from a totally scifi world with no supernatural abilities would put this rating in for Mysticism/magic, for instance.

civilian: This category exists in your character's world but your character is not trained in it nor do they have any special abilities in it.

badass: Your character either has some amount of training in this or is naturally gifted at it.

expert: Your character is either a natural prodigy at this or has spent a long time studying it.

[identity profile] worm-dancer.livejournal.com 2010-02-21 08:00 pm (UTC)(link)
Mysticism/Magic: badass

Close Range Fighting: expert

Long Range Fighting: badass

Piloting: civilian

Engineering/Hacking: civilian

Medicine: badass

Survival: civilian (normal), expert (desert), crippled (water)

Diplomacy/Politics: expert

[identity profile] worm-dancer.livejournal.com 2010-02-22 04:14 am (UTC)(link)
Explanations-

Mysticism/Magic: Although nothing actually mystical exists in the Duniverse, Spice acts like it, providing accurate precognition. She's also specifically immune to prescience.

Close Range Fighting: The Weirding Way

Long Range Fighting: The Voice of Command

Medicine: Far better at healing herself than others

Diplomacy/Politics: If you know the Bene Gesserit, you know why.

[identity profile] lilyofthedrills.livejournal.com 2010-02-21 08:01 pm (UTC)(link)
Mysticism/Magic: crippled

Close Range Fighting: badass (oddly enough! due to borg)

Long Range Fighting: civilian

Piloting: civilian

Engineering/Hacking: civilian

Medicine: badass (counting cell gell)

Survival: civilian

Diplomacy/Politics: badass

[identity profile] proffesorcrisis.livejournal.com 2010-02-21 08:02 pm (UTC)(link)

Mysticism/Magic: badass

Close Range Fighting: civilian

Long Range Fighting: badass

Piloting: civilian

Engineering/Hacking: expert

Medicine: badass

Survival: civilian

Diplomacy/Politics: badass

[identity profile] gogopowersuit.livejournal.com 2010-02-21 08:06 pm (UTC)(link)
Mysticism/Magic: Crippled

Close Range Fighting: Expert

Long Range Fighting: Expert

Piloting: Kind of Badass?

Engineering/Hacking: Civilian

Medicine: Civilian

Survival: Badass

Diplomacy/Politics: Civilian
governorkang: (Default)

[personal profile] governorkang 2010-02-21 08:08 pm (UTC)(link)
Mysticism/Magic: Crippled - He's actually naturally gifted with magic, but he can't use it anymore :D;

Close Range Fighting: Expert

Long Range Fighting: Badass

Piloting: Crippled - Medieval world. FLYING MACHINES WHAT.

Engineering/Hacking: Expert - When it comes to medieval engineering, at least.

Medicine: Civilian

Survival: Badass - Again, medieval world.

Diplomacy/Politics: Expert - Political leader of a nation, hell yes.
Edited 2010-02-21 20:09 (UTC)

[identity profile] prof-indiana.livejournal.com 2010-02-21 08:09 pm (UTC)(link)
Mysticism/Magic: Crippled

Close Range Fighting: Badass

Long Range Fighting: Badass

Piloting: Civilian-He can fly. It's the landing he has problems with...

Engineering/Hacking: Civilian

Medicine: Civilian

Survival: Badass

Diplomacy/Politics: Civilian-He's got his own idea of diplomacy

[identity profile] voiceofserenity.livejournal.com 2010-02-21 08:10 pm (UTC)(link)
Mysticism/Magic: Crippled.

Close Range Fighting: Civilian.

Long Range Fighting: Civilian.

Piloting: Between Civilian and Badass.

Engineering/Hacking: Expert.

Medicine: Civilian.

Survival: Civilian.

Diplomacy/Politics: Badass.

[identity profile] bonk-you-up.livejournal.com 2010-02-21 08:11 pm (UTC)(link)
Mysticism/Magic: Crippled

Close Range Fighting: Expert! Baseball bats what

Long Range Fighting: Badass

Piloting: Civilian

Engineering/Hacking: Civilian

Medicine: Civilian

Survival: Badass

Diplomacy/Politics: Completely crippled because he will never be diplomatic ever. Period.

[identity profile] lackofdarkwings.livejournal.com 2010-02-21 08:13 pm (UTC)(link)
Mysticism/Magic: badass

Close Range Fighting: expert

Long Range Fighting: badass

Piloting: civilian

Engineering/Hacking: civilian

Medicine: civilian

Survival: expert

Diplomacy/Politics: badass

[identity profile] brainy-bot.livejournal.com 2010-02-21 08:14 pm (UTC)(link)
Mysticism/Magic: crippled - Magic seems relatively rare, and the episodes where it showed up 1) made my head hurt and 2) tended to either have B5 absent or toss his characterisation out the window.

Close Range Fighting: badass - The guy's a tank. Plus made of metal. If he hits you, you will probably feel it in the morning.

Long Range Fighting: badass - See above. I lost track of how many different projectile/laser weapons he had over the series.

Piloting: badass

Engineering/Hacking: OVER 9000!! ...expert XD

Medicine: badass, I think. Seeing he was attaching Garth's arm and all. But then they also sent Legionnaires to the hospital so.

Survival: badass - lolololrobot. Not having to really breathe is a really neat skill to have, but not exactly something he can teach.

Diplomacy/Politics: civilian

[identity profile] bears-omnitrix.livejournal.com 2010-02-21 08:14 pm (UTC)(link)
Mysticism/Magic: civilian

Close Range Fighting: expert

Long Range Fighting: expert

Piloting: civilian

Engineering/Hacking: civilian

Medicine: civilian

Survival: expert

Diplomacy/Politics: badass

[identity profile] pocketloli.livejournal.com 2010-02-21 08:15 pm (UTC)(link)
Mysticism/Magic: expert for obvious reasons

Close Range Fighting: civilian she's not suited for it

Long Range Fighting: expert

Piloting: civilian

Engineering/Hacking: expert

Medicine: civilian

Survival: badass

Diplomacy/Politics: badass

[identity profile] earnmyplace.livejournal.com 2010-02-21 08:31 pm (UTC)(link)
Mysticism/Magic: Crippled

Close Range Fighting: Civilian

Long Range Fighting: Badass

Piloting: Civilian

Engineering/Hacking: Expert

Medicine: Badass

Survival: Badass

Diplomacy/Politics: Civilian

[identity profile] watchwith3hands.livejournal.com 2010-02-21 09:36 pm (UTC)(link)
Mysticism/Magic: civilian. Rei technically has magic powers, but he doesn't have great control on them.

Close Range Fighting: civilian. He wouldn't even attempt to fight if it were necessary on occasion.

Long Range Fighting: civilian. See above - he's picked up some skills out of necessity.

Piloting: crippled. There is no way he could pilot anything bigger then a car with his colorblindness.

Engineering/Hacking: civilian

Medicine: civilian

Survival: expert. Practically anywhere. He can land anywhere and anyplace in time, so he's gotten really good at taking care of himself and others in unfamiliar terrain.

Diplomacy/Politics: badass. Another thing he's had to pick up because of the time traveling.

[identity profile] beyondgotham.livejournal.com 2010-02-21 09:43 pm (UTC)(link)
Mysticism/Magic: crippled

Close Range Fighting: badass. Not the same level as Bruce yet, but he's been getting into fights since he was a kid. He knows how to cause some damage.

Long Range Fighting: civilian. He tends to prefer the style of 'Go punch people until they stop fighting back' over anything long-range.

Piloting: expert, though only with the Batmobile.

Engineering/Hacking: civilian

Medicine: civilian

Survival: civilian

Diplomacy/Politics: civilian. He tends to be bad at anything that isn't intimidating bad guys, but he's not completely social inept.

[identity profile] bluebrassmonkey.livejournal.com 2010-02-21 10:13 pm (UTC)(link)
Mysticism/Magic: Quite crippled. Magic is actually treated as a disease by the body.

Close Range Fighting: Decently badass. Claws hurt, tail sting hurts and venom? Won't go there. And the whole...using pure emotion as a weapon. Yeah.

Long Range Fighting: Crippled. Aim? What means this?

Piloting: Crippled. You seriously don't want him driving anything. Trust me. The last USS Enterprise found that out the hard way despite the fact they chased off a bunch of Romulans.

Engineering/Hacking: Crippled. He'd sooner bite a computer, as perhaps witness with the nibblings of his omnicom.

Medicine: Somewhere between Badass and Expert given how he does it.

Survival: Expert. He's survived in various terrains and mostly, on his own.

Diplomacy/Politics: Crippled. If you say the word "Politics", he'll likely give you a "WTF?" chirp.

[identity profile] daemonomicon.livejournal.com 2010-02-21 10:16 pm (UTC)(link)
Mysticism/Magic: Expert

Close Range Fighting: Expert

Long Range Fighting: Badass (short- to mid-range guns) Civilian (long range guns)

Piloting: Crippled

Engineering/Hacking: Crippled (on his own) Badass (with Unit XXVI)

Medicine: Civilian

Survival: Badass

Diplomacy/Politics: Badass (focusing moreso on direct diplomacy than actual politics)

[identity profile] madeofwyn.livejournal.com 2010-02-21 10:17 pm (UTC)(link)
Mysticism/Magic: badass (for a given level of badass; she's technically nonmagical, but she's gotten very good at cheating around that little fact.)

Close Range Fighting: civilian

Long Range Fighting: civilian

Piloting: civilian (although she's very good at driving cars)

Engineering/Hacking: expert

Medicine: civilian

Survival: civilian

Diplomacy/Politics: civilian

[identity profile] sonotasuperhero.livejournal.com 2010-02-21 10:27 pm (UTC)(link)
Mysticism/Magic: expert (kinda. She has a very narrow range of expertise, which is pretty much 'Monsters And How To Kill Them', but she's very good at it. Also, she has magic powers!)

Close Range Fighting: badass (magic powers + some natural ability, although she isn't trained)

Long Range Fighting: badass (magic)

Piloting: civilian

Engineering/Hacking: civilian

Medicine: civilian

Survival: civilian, although she's better than average in urban environments

Diplomacy/Politics: badass (well... she did manage to finagle her way into queen-bee status at a very large high school.)

[identity profile] notastaffchick.livejournal.com 2010-02-21 10:30 pm (UTC)(link)
Mysticism/Magic: expert (connected to the Medicine rating)

Close Range Fighting: civilian, with a side of pacifism

Long Range Fighting: civilian, with ditto

Piloting: civilian

Engineering/Hacking: civilian

Medicine: expert (connected with the Mysticism rating)

Survival: civilian

Diplomacy/Politics: civilian

[identity profile] thunder-ace.livejournal.com 2010-02-21 11:30 pm (UTC)(link)
Mysticism/Magic: Expert. Fate is an Ace Enforcer; one of the best of the best. Her rank as a mage is also the second highest in the TSAB.

Close Range Fighting: Expert. Her Device has like four different weapon modes, and she can kick ass with all of them.

Long Range Fighting: Badass. She's very good at it, but not as good as, say, Nanoha or Hayate.

Piloting: Civilian. The most we see her drive is a badass sports car. :D;

Engineering/Hacking: Civilian.

Medicine: Civilian.

Survival: This... is hard to say. Since her job is to visit many different worlds to uphold the peace and all that jazz, I'd like to think she's been trained to prepare for anything. Buuuut we haven't seen any of her adventures on planets other than Earth and Mid-Childa, so I'll have to put Civilian. :V

Diplomacy/Politics: Civilian. Again, it's her job to uphold the peace so it's possible she knows some forms of diplomacy, but she's a soldier mostly, so yeah.
Edited 2010-02-21 23:30 (UTC)

[identity profile] cabbage-butt.livejournal.com 2010-02-21 11:35 pm (UTC)(link)
Mysticism/Magic: Crippled. And Brainy hates what he doesn't understand RAAARGH. Although, he is good at analyzing patterns and could figure some stuff out if he was more open to new things.

Close Range Fighting: Badass. He's gotten training from a guy named Karate Kid. While not an expert martial artist, he definitely can stand his own. The Legion, uh, fights a lot.

Long Range Fighting: Expert. With his forcefields, he's very formidable.

Piloting: Badass. While not an expert pilot, his good reflexes and ability to quickly calculate trajectories and acceleration make him a very good one. Plus, everyone in his time and universe has at least some piloting skills.

Engineering/Hacking: Expert. 12th-level intellect. 'Nuff said.

Medicine: Expert. He can't do EVERYTHING, as his expertise is primarily in mechanics, but he knows well more than the average doctor.

Survival: Crippled. If he was dumped in some horrible, difficult-to-survive-in city and told to survive, he'd be rockin' at it, and hack his way into having cash for a very sweet hotel, but otherwise...

Diplomacy/Politics: Crippled. Ooooooh, so crippled. The Legion kept him faaaar away from the diplomats.

[identity profile] so-pregnable.livejournal.com 2010-02-21 11:45 pm (UTC)(link)
Mysticism/Magic: Civilian. It's crippLING, being one of the few things that can hurt him, but he has fought magic enough and dealt with other heroes that have it, enough to have some understanding of it, usually in regards to fighting it.

Close Range Fighting: Expert. He's been trained by Superman, Guardian, and various other heroes on how to fight hand to hand, and has held his own plenty of times without powers. He's a bit crude, more a brawler than anything, but effective. And tough.

Long Range Fighting: Badass. TTK for the win. He needs to learn to hone it more, though.

Piloting: Civilian. He's a decent enough pilot and the super reflexes give him an edge, but he's never really trained at it.

Engineering/Hacking: Civilian. He's smart and he's got some tricks with the TTK helping him construct and deconstruct things, and also knows some basic auto mechanics and can fix a tractor, but he's not really an engineer.

Medicine: Badass. He's got about the same level of training as an EMT.

Survival: Badass. Kal and Guardian made sure he had some survival training.

Diplomacy/Politics: Civilian. Kon's not really a diplomat, but socially, he's pretty smooth, so he's not crippled, either.

[identity profile] daaayum.livejournal.com 2010-02-21 11:51 pm (UTC)(link)
Mysticism/Magic: Badass. She has some magical tricks up her sleeve that she hasn't really revealed yet, mostly to do with stealth. She also has training with her precognition, which is mystical in nature.

Close Range Fighting: Expert.

Long Range Fighting: Badass. (She's decent with a gun, but not a marksman).

Piloting: Civilian.

Engineering/Hacking: Civilian.

Medicine: Badass. She knows some first aid.

Survival: Expert. She knows how to survive in the wilderness. An' the city. An' the desert.

Diplomacy/Politics: Badass. She actually learned some stuff from the monks, and she knows how to read people very well.

[identity profile] jesushasayak.livejournal.com 2010-02-22 12:00 am (UTC)(link)
Mysticism/Magic: Badass. He has no training, but being the Avatar gives him a natural connection to spirits and the spirit world. He doesn't always understand all of it, but he figures it out. Someday, he will understand it more and be an expert.

Close Range Fighting: Expert. It's mostly defensive, though, but still, he's a slippery little thing.

Long Range Fighting: Expert. Master of all four elements, yo. He still has some stuff to learn, but he's pretty badass.

Piloting: Crippled. No planes or anything in his world.

Engineering/Hacking: Crippled. What is a computator? He does know how to use some of Stacy's tech, but only barely, and he has a lot of problems understanding it.

Medicine: Civilian. No training whatsoever, but he knows the common sense stuff like putting pressure on a wound and some basic first aid.

Survival: Expert. Like many people in his world, he does know how to survive in the wilderness, because, uh...that's what you do. Although, he doesn't hunt, but he knows how to find edible roots and stuff. It helps being a spirit of the planet and stuff, too. If you stuck him on some random hostile planet, he'd find places to sleep, find food, and be okay, fairly easily. He only has a bit of trouble with deserts.

Diplomacy/Politics: Badass. Aang doesn't always know the right things to say, but he is good at getting different groups of people to get along and bringing people together. Eventually, as he develops his skills, he'll be an expert. That's his jorb as Avatar. Kid stopped a hundred year long war, after all.
Edited 2010-02-22 00:00 (UTC)

[identity profile] el-escarabajo.livejournal.com 2010-02-22 12:06 am (UTC)(link)
I'm gonna clarify which skills are Jaime and which are Khajis.

Mysticism/Magic: Badass. You'd be surprised, but the scarab is actually very good at analyzing magic and even disrupting it, which is probably why it passed as a magical artifact for so long. He also had a magical girlfriend back home, and hung with the Posse, so he does have some understanding of how magic works.

Close Range Fighting: Badass, but only barely. Jaime Reyes is not the best at hand to hand. If not for Peacemaker and some training with the Titans, he'd suck.

Long Range Fighting: Expert. Ion cannons. Oh yes.

Piloting: Badass. The suit is an expert at it, Jaime has some natural skill.

Engineering/Hacking: Jaime's just badass. Khaji's an expert.

Medicine: Badass. Jaime's the son of a nurse and knows basic first aid, and has read a LOT of medical textbooks.

Survival: Badass. His dad has taken him camping and such.

Diplomacy/Politics: Badass. Jaime's got a natural mind for manipulation and tactics, but hasn't honed his skills to expertise yet.
Edited 2010-02-22 00:09 (UTC)
morphitudinous: (It's morphin' time!)

[personal profile] morphitudinous 2010-02-22 12:15 am (UTC)(link)
Mysticism/Magic: Civilian, unless the Ranger powers count as magic. I tend to think of them as tools more than traditional magic though.

Close Range Fighting: Started at civilian, leaning more toward badass now.

Long Range Fighting: Sorta-near badass, but not as skilled at it as close range.

Piloting: Badass, maybe? He's piloted two different death machines, built new features into his own car, and seems to be able to drive just about anything. (Boats, cars, ATVs, Zords---and it's a flying car, mind.)

Engineering/Hacking: Expert, of course.

Medicine: Civilian.

Survival: Civilian. He never really roughed it out, and he's made some really stupid mistakes that could've had him and the team killed.

Diplomacy/Politics: Civilian. Trini and Jason are good at it, not him. He just tries to keep everyone happy and fails.

[identity profile] falseswordsgirl.livejournal.com 2010-02-22 12:22 am (UTC)(link)
Mysticism/Magic:
- Badass
- Yue's shown remarkable growth in Mystical abilities for a half year of training. However given she's not named Negi, Nagi, Evangeline, or Rakan she cannot be given Expert rating.

Close Range Fighting:
- Badass

Long Range Fighting:
- Badass

Piloting:
- Expert (Brooms and other Mystical flying devices)
- Civilian (Otherwise)

Engineering/Hacking:
- Crippled

Medicine:
- Crippled

Survival:
- Badass (Mystical worlds, booby trapped dungeons, various things commonplace in Final Fantasy style games)
- Civilian (Anything else. :x )

Diplomacy/Politics:
- Civilian

[identity profile] cardsharkgambit.livejournal.com 2010-02-22 12:22 am (UTC)(link)
Mysticism/Magic: Civilian. I know Gambit has, in comic canon, used his cards like a tarot to read the future. However, this Gambit has not. But, magic does exist in his canon, so I'm putting him in civilian.

Close Range Fighting: Expert. With his acrobatic abilities, how could he not be?

Long Range Fighting: Expert. Exploding playing cards count as a long range weapon, right?

Piloting: Badass. He's been shown to pilot some of the X-men jets, so I'm presuming he's at least a badass.

Engineering/Hacking: Civilian. He's not Hank.

Medicine: Badass. He's got some first aid training.

Survival: Expert. Gambit grew up surviving, so I'd say he's had quite a bit of real-world experience.

Diplomacy/Politics: Expert. Hypnotic charm definitely helps here.

[identity profile] ford-sawyer-815.livejournal.com 2010-02-22 12:29 am (UTC)(link)

Mysticism/Magic: Crippled. Smoke monster or no smoke monster, Sawyer has had NOOOOO training with any of this.

Close Range Fighting: Civilian. He can put up a fight but he's not exactly an army ranger.

Long Range Fighting: Civilian. Ditto. Sawyer can shoot and usually hit stuff but he's not a sniper and without his glasses...he can't exactly see all that great either.

Piloting: Civilian.

Engineering/Hacking: Civilian.

Medicine: Civilian.

Survival: Badass. The lack of the above abilities aside, Sawyer is actually pretty good at adapting to his environment and knowing how to get by while others are still trying to play by the same old rules.

Diplomacy/Politics: Expert. He's a con-man. Sawyer knows how to wheel-and-deal to get what he wants. He's good at reading people and knows how to manipulate them into doing things he needs or wants them to do. Even if he usually does come across as just a jerk.

[identity profile] crysteel-future.livejournal.com 2010-02-22 12:33 am (UTC)(link)
Mysticism/Magic: expert. Nura's racial gift - precogging - is connected to the supernatural. She's also the most brilliant precog of her generation upon Naltor. However, as much as Nura is naturally gifted, she does have some trouble with comprehending the meanings in her visions.

Close Range Fighting: expert. Trained in the many martial art forms by Karate Kid (as were many Legionnaires) as well as training from being a Precommando, with an added bonus of her precogging, Nura will predict each and every move of yours, counter it, and, if she sees an opening, she will knock you out.

Long Range Fighting: civillian. While she does have training with blasters, Nura is more of a hands-on kinda girl. Her precogging will help trace and locate, but unless she can smash the enemy's head in with the butt of a blaster, she's only five points above average.

Piloting: civillian. Earth-Prime Legion operates on transmatters for their long-distance transportation needs. Their flight rings also play a big role in helping them move around at a faster, and more efficient, pace.

Engineering/Hacking: badass. Thanks to her training as a Precommando, Nura knows how to effectively hack and trace systems; she does enjoy inventions and putting things together (constantly fascinated by what Querl creates) and even once ordered Querl to build a machine at demand from a precognition.

Medicine: civillian. The future is an extremely high-tech time-frame. Medicals range from regrowing your teeth, arm, leg, and even repairing any bruises, cuts, or gashes by just hopping in a bio-repair bath for an hour or so. So Nura's skills are limited to covering a wound and putting some disinfectant on it.

Survival: crippled. Her precogging would allow her to track and navigate her away across a lone range, but since her ring is trackable, it is doubtful she'd ever really be stranded.

Diplomacy/Politics: civillian. Most, if not all of the Legion of Earth-Prime has some diplomacy skills - and Nura can be very sweet and persuasive - but unless you are Cosmic Boy or Brainiac 5, you are not really badass.
starlightace: (Default)

[personal profile] starlightace 2010-02-22 03:23 am (UTC)(link)
Mysticism/Magic: Expert - Duh.

Close Range Fighting: Badass - She's competent, but it's not her specialty.

Long Range Fighting: Expert - This is INCREDIBLY her specialty.

Piloting: Civilian

Engineering/Hacking: Civilian

Medicine: Civilian

Survival: Probably closer to badass than civilian.

Diplomacy/Politics: Badass. She knows how to get people to work together, and she tends to want to resolve situations by talking. Barring that, she'll shoot you UNTIL you talk.

[identity profile] is-the-ultimate.livejournal.com 2010-02-22 04:37 am (UTC)(link)
Mysticism/Magic: Expert

Close Range Fighting: Badass

Long Range Fighting: Expert (he can use guns and all)

Piloting: Civilian

Engineering/Hacking: Crippled

Medicine: Crippled

Survival: Badass

Diplomacy/Politics: Crippled (he'd rather smash faces in that be diplomatic)

[identity profile] notsaintkaiser.livejournal.com 2010-02-22 04:40 am (UTC)(link)
Mysticism/Magic: Expert

Close Range Fighting: Badass

Long Range Fighting: Expert

Piloting: Crippled (she's only 9!)

Engineering/Hacking: Crippled (she's smart, not that smart)

Medicine: Civilian

Survival: Civilian (she's getting there)

Diplomacy/Politics: Civilian
shroudedintent: (Listening)

[personal profile] shroudedintent 2010-02-22 04:56 am (UTC)(link)
Mysticism/Magic: Crippled

Close Range Fighting: Expert

Long Range Fighting: Badass

Piloting: Badass- When dealing with Covenant vehicles/commanding a Cruiser/Carrier.

Engineering/Hacking: Civilian

Medicine: Civilian

Survival: Badass

Diplomacy/Politics: Badass

Jericho

[identity profile] make-contact.livejournal.com 2010-02-23 01:41 am (UTC)(link)
Mysticism/Magic: badass (kind of - Joey has a soul self magic ability but he doesn't fully know how to use it)

Close Range Fighting: expert

Long Range Fighting: badass

Piloting: civilian

Engineering/Hacking: civilian

Medicine: civilian

Survival: expert

Diplomacy/Politics: badass

Other things of note - fluent in a few languages, experienced with firearms, expert at music

Brenda

[identity profile] shes-intense.livejournal.com 2010-02-23 01:43 am (UTC)(link)
Mysticism/Magic: civilian

Close Range Fighting: badass

Long Range Fighting: civilian

Piloting: civilian

Engineering/Hacking: civilian

Medicine: civilian

Survival: badass

Diplomacy/Politics: civilian

Dr, McNinja

[identity profile] wantstobebatman.livejournal.com 2010-02-23 01:45 am (UTC)(link)
Mysticism/Magic: civilian

Close Range Fighting: expert

Long Range Fighting: expert

Piloting: badass

Engineering/Hacking: badass

Medicine: expert expert expeerrrrt

Survival: expert

Diplomacy/Politics: civilian (unless bedside manner counts)
Edited 2010-02-23 01:45 (UTC)

[identity profile] agyieus.livejournal.com 2010-02-24 04:14 am (UTC)(link)
Mysticism/Magic: crippled. It exists, but Apollo can't use it at all.

Close Range Fighting: Expert. He learned from the Midnighter. And he can slug it out with Superman.

Long Range Fighting: Expert. He can and will kill you with a look.

Piloting: Crippled. He probably doesn't even know how to ride a bike.

Engineering/Hacking: civilian. He can build a mean card pyramid.

Medicine: Civilian. Just minor first aid.

Survival: badass. He is Apollo. And he can breathe. In space. Well, and survive comfortably in any environment on Earth, as long as he gets some sunlight.

Diplomacy/Politics: Badass. He ruled America once. Sure, his idea of politics is "Don't fuck up and I won't kill you", but...

[identity profile] its-keeper.livejournal.com 2010-02-25 08:14 pm (UTC)(link)
Mysticism/Magic: expert

Close Range Fighting: civilian

Long Range Fighting: badass (lightning bolts, anyone?)

Piloting: civilian

Engineering/Hacking: Technically badass, since she can talk to machines and Ask them Really Nicely to do things for her.

Medicine: civilian

Survival: civilian

Diplomacy/Politics: badass. Will is good at Asking Really Nicely.

[identity profile] sent-herself.livejournal.com 2010-02-25 08:16 pm (UTC)(link)
Mysticism/Magic: crippled.

Close Range Fighting: badass

Long Range Fighting: badass

Piloting: crippled

Engineering/Hacking: crippled

Medicine: civilian

Survival: Badass (rural China)

Diplomacy/Politics: Civilian

[personal profile] not_the_philistine 2010-02-25 08:21 pm (UTC)(link)
Mysticism/Magic: Civilian. Goliath has USED a couple of magical items, but only after seeing other people using them and copying their actions/incantations, and it's not something he pursues on his own.

Close Range Fighting: Expert, given that he trained as a warrior his whole life, but he's lowered to Badass without his two great advantages, which are his physical strength and his team.

Long Range Fighting: Badass. He put some dots in Thrown.

Piloting: Civilian. Why would he need to pilot anything anyway? He's got wings.

Engineering/Hacking: Civilian. Lexington takes care of that.

Medicine: Civilian. He can dress a field wound.

Survival: Badass.

Diplomacy/Politics: Badass. Being very patient for social misunderstandings goes a long way.

[identity profile] twelvevoltman.livejournal.com 2010-02-25 08:26 pm (UTC)(link)
Mysticism/Magic: Badass (Erthe alchemical practice and theory) Civilian (everything else)

Close Range Fighting: Civilian. He can make a fist?

Long Range Fighting: Expert.

Piloting: Badass. He has a pilots license and can fly a helicopter.

Engineering/Hacking: Oh you better believe he's an expert.

Medicine: Expert for human medicine. He's a civilian with a short jump to badass for other species.

Survival: Badass

Diplomacy/Politics: Civilian

[identity profile] found-myway.livejournal.com 2010-02-25 08:29 pm (UTC)(link)
Mysticism/Magic: civilian. There's mysticism but Zuko's not really into it except to respect that his firebending is technically a mystical thing and honor the spirits of his world and blah blah blah so on and so forth.

Close Range Fighting: Badass, bordering on expert. He's better with his swords than with his long-range firebending, really.

Long Range Fighting: Badass. HE DOESN'T SUCK AT IT, OKAY, EVERYBODY ELSE IS JUST BETTER.

Piloting: Civilian. He flew a hot air balloon once.

Engineering/Hacking: Crippled.

Medicine: Civilian.

Survival: Civilian. He could be better at it.

Diplomacy/Politics: Civilian. He needs to get better at this.