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insertmeathere2010-03-02 03:32 pm
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SHAMELESSLY STEALING IDEAS FROM HEDGE
Fleischheim. It's a bustling medieval metropolis, possibly a port or trade city of some kind, surrounded by massive walls. In the center is a fortress, the home of the ruling authority of the land. It's an old-tech place, one where people who claim to have magic are believed, for they may or may not be telling the truth, alchemists yearn to transmute lead into gold, and guards in chain mail and knights in plate keep the peace.
Your characters are now in this place, as visitors or citizens. If they're not human, they are now. If they're superhuman, then they're merely the stuff of legends here, be it through skills or amazing physical prowess.
Go.
Your characters are now in this place, as visitors or citizens. If they're not human, they are now. If they're superhuman, then they're merely the stuff of legends here, be it through skills or amazing physical prowess.
Go.
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"My father has put this quest to me. I do not question his royal will."
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He'll add those to his routes when he discusses them with his uncle tonight.
"How . . ." his uncle would encourage him to be social, in this setting. "How have your voyages been?" Ugh. Smalltalk.
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"We are combing the southwestern coast for signs of the fugitive. Our intelligence last put him on the island of Kyoshi."
Which he very nearly burned to the ground . . . but word of that cannot have spread that quickly.
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