http://twin-fans.livejournal.com/ ([identity profile] twin-fans.livejournal.com) wrote in [community profile] insertmeathere2010-03-02 03:32 pm
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SHAMELESSLY STEALING IDEAS FROM HEDGE

Fleischheim. It's a bustling medieval metropolis, possibly a port or trade city of some kind, surrounded by massive walls. In the center is a fortress, the home of the ruling authority of the land. It's an old-tech place, one where people who claim to have magic are believed, for they may or may not be telling the truth, alchemists yearn to transmute lead into gold, and guards in chain mail and knights in plate keep the peace.

Your characters are now in this place, as visitors or citizens. If they're not human, they are now. If they're superhuman, then they're merely the stuff of legends here, be it through skills or amazing physical prowess.

Go.

[identity profile] kaya-waterwave.livejournal.com 2010-03-03 03:08 pm (UTC)(link)
Katara considers herself an earth witch, though her services are most often used in the case of midwife. She's also something of an herbalist on the side, so she does well for herself.

She enjoys seeing children born and usually one to following up on her patients and making sure that all is going well with them. Her profession for helping people in this activity allows her to spend her spare time in nature, and the more time spent here the more she can use plants to test out theory on what would work best for her patients. Unlike Grace, she is a bit of an amateur at this, but nothing she prescribes are harmful, its all based on herbal lore passed down from mother to mother.

She likely frequents Grace for herbal knowledge she lacks, and Wanda for guidance. Otherwise, she's more than happy to stay in nature, particularly the babbling brook nearby...