prettycoolguy: (Default)
John-117 (The Master Chief) ([personal profile] prettycoolguy) wrote in [community profile] insertmeathere2009-06-03 05:01 pm

Obstacle Course from Hell

Okay guys, the Chief is building an obstacle course from Hell. He'll assemble the ideas together on the omnicom and set it up in the Sensoriums for training purposes, and probably make it so other crew members can access and use it without his help. (Edit: Also, other characters can add on their own ideas ICly. Chief appreciates.)

So guess what? YOUR SUGGESTIONS ARE WANTED! I'm trying to come up with some truly evil design traps, apparently impossible things, and just plain cruel tricks. It shall be the I WANNA BE THE GUY of obstacle courses, designed so no matter WHO you are, you're going to need to work with others as a team to get through.

Alternate routes? Different possible pathways through all the unfun rooms? You got it!

Just remember, it should all be nonlethal and most people shouldn't be severely wounded by anything in the course. (IE: All the cruelly placed turrets fire rubber bullets that sting like hell but won't kill you unless they get you directly in the eye or something unfortunate like that)
Characters will have a "panic button" that when pressed teleports them back to the entrance/exit, but other than that they're basically on their own. Possibly a "death" mechanism that sends them back if they would "die" according to the simulation's standards.

So, bring on the ideas! I'll add them in up here as I think of them/they are suggested. Think of terrible things to do to your characters, or at least frustrate the heck out of them.

List O' Mean Things:
-Zones that teleport you back to the start of the room if you touch them
-The WORST WATER ROOM EVER (like no breathing apparatus, lots of tangling seaweed, openings that are just slightly too narrow, sharks, etc)
-Superglue floors
-House of mirrors that has holographic displays everywhere and constantly shifts on you
-The Level Of 100 (relatively shallow) Pits of Doom
-High bars

-A maze of invisible walls, possibly with some of the openings above the floor and requiring climbing invisible things
- "minefields" of annoyingness
- Typical not quite so mentally challenging but physically unpleasant military obstacle course stuff like climbing walls, barbed wire, and (like Chief was raised with) rotating turrets that shoot at you.
- Small pully systems that require group operation to overcome some insurmountable walls and such
- Pose-forcing boards like something out of a Japanese game show
- Bizarre Japanese game show challenges in general (possibly ganked from the media lab) but probably with less whimsy and more seriousness

Sources of Inspiration:
Extreme Japanese Obstacle Course
Ninja Warrior

[identity profile] colleenster.livejournal.com 2009-06-03 09:13 pm (UTC)(link)
I can't think of anything to suggest right now but OMG SAMUS WILL TOTALLY RUN THIS UNTIL SHE CAN BEAT IT BY HERSELF ARGHHHH

errr /thinks of typical "obstacles" from Metroid, I'm guessing there can't be any hot lava?

[identity profile] azora-mysta.livejournal.com 2009-06-03 09:16 pm (UTC)(link)
-Apple-cherries that fall up? had to be said

But, serious suggestions:

THE WORST WATER LEVEL EVER. No breathing tanks, loaded with tangling seaweed, the nastiest biting fish/sharks ever, annoying rock formations that are too narrow to swim through except in that one place, rip currents, and more.

---oh wait, this isn't a video game. It's supposed to be nonlethal. So...
-superglue floor?
-house of mirrors that has holographic displays everywhere and constantly shifts on you?
-The Level Of 100 (relatively shallow) Pits of Doom
-High bars?

I might throw some more in later after I remember other video game adventures.

[identity profile] cutintomyheart.livejournal.com 2009-06-03 09:29 pm (UTC)(link)
Image

[identity profile] gogopowersuit.livejournal.com 2009-06-03 09:33 pm (UTC)(link)
~*imagination*~

Sounds good!

Oh and while I'm thinking about it, a water level/level that involves swimming would be hilarious because Samus can't. Haha.

[identity profile] dyausa-pita.livejournal.com 2009-06-03 09:34 pm (UTC)(link)
What about something like that show Ninja Warrior? That was the craziest Obstacle course EVER.

[identity profile] dyausa-pita.livejournal.com 2009-06-03 09:44 pm (UTC)(link)
Here's (http://www.youtube.com/watch?v=lJmCem8qbTE) a clip to the first stage. I think there are three or four stages total, and each one gets harder and harder. It's not something people win often. And whenever someone DOES win they go and make it harder.

[identity profile] dyausa-pita.livejournal.com 2009-06-03 10:05 pm (UTC)(link)
Heeee~ reminds me of my gym class in high school. Project Adventure was insane but awesome at the same time.

[identity profile] brainy-bot.livejournal.com 2009-06-03 10:12 pm (UTC)(link)
Ahahaha, he should take notes on the X-Men's early Danger Room. It's like Professor Xavier went "Whirling blades of death? Giant metal presses? Cannons that fire giant metal spheres instead of the usual ambiguous lasers? Sure, I see no reason I SHOULDN'T make my young students train against these! :D"

[identity profile] madeofwyn.livejournal.com 2009-06-04 08:10 pm (UTC)(link)
One of those things where sections of the floor fall away and the rest moves together and apart in different patterns? It happens all the time in video games, I know that. (This is the worst description of anything ever. Sorry...)

Also, one of those balance-y things like they had in whichever National Treasure movie it was: basically, it's a plank of wood balanced on a log that tilts super-extremely from side to side. Basically, you can only get off if people stand in the corners with a relatively even distribution of weight and then use momentum to propel one side safely up to the ladder-type exit.

[identity profile] madeofwyn.livejournal.com 2009-06-04 08:12 pm (UTC)(link)
asldkj hi there, self, forgetting things. The plank of wood is supposed to be square, so it's less of a see-saw and more of a ~challenge~.
governmentninja: (Dodging Lasers)

[personal profile] governmentninja 2009-06-04 08:45 pm (UTC)(link)
Well, to pull a page from the Resident Evil games, you have ridiculous fetch quests, where team members have to locate certain objects to use as keys to advance to another part of the course.

Also? DODGING LASERS.

I'd say some kind of countdown timer should be involved, though its hard to rp that.

Having all the characters do the course with no weapons or armor what-so-ever. And if it can nullify powers? Even better.
Edited 2009-06-04 20:48 (UTC)

[identity profile] sonof-mogh.livejournal.com 2009-06-06 04:26 pm (UTC)(link)
Worf demands a room where you must fight hand to hand with a robot and/or holographic opponent of some type.

[identity profile] sparklemagpie.livejournal.com 2009-06-15 11:06 pm (UTC)(link)
You need a Calvinball section! One room where you're supposed to play a game that involves scoring points with a volleyball except that THE RULES ARE NEVER THE SAAAAAME!!!! AND OCCASIONALLY YOUR SCORE IS TALLIED AS SOMETHING RIDICULOUS LIKE A SCORE OF 'OOGY' TO 'BOOGY' SO YOU NEVER KNOW IF YOU'RE WINNING! :D


"It teaches you to adapt."
"BULLSHIT! YOU JUST LIKE SEEING ME FLY INTO A RAGE EVERY TIME YOU DECLARE A F*$#ING BOOMERANG ZONE!!!"